pipwerks

Complete List of Variables for Adobe Captivate 5

While updating my CaptivateController script I noticed there have been some changes to the Captivate variables available to Captivate developers. I figured I should document them for future reference. Note that some variables available in CP3 and CP4 are no longer available. The following list should be exhaustive for CP5;

CaptivateController Updated to Support Adobe Captivate 5

By popular demand, I’ve updated my CaptivateController to work with Adobe Captivate 5 (CP5). Since this is an open-source project, there’s no upgrade fee. (What? “Adobe” and “no upgrade fee” in the same paragraph?!) I kid, I kid… I’m a kidder. As you may have heard, Adobe

Captivate 4 variables gone wild

Update (August 2010): I have published a new list of Captivate variables that are specific to Adobe Captivate 5. Check it out. The folks at Adobe recently published a list of Captivate 4 variables. While it’s a solid list, it’s not really a complete list. Here is a

Unpublished Captivate variables

There is a newer list of variables available, which includes new Captivate 4 variables. A recent post (link no longer available) in the elearning development forum (link no longer available) reminded me that I forgot to post some unpublished Captivate variables I dug up a while back. These were gathered

How to add basic SCORM code to a Flash movie

Update 10/2011: The Planets example has been updated (almost completely rewritten) and no longer strictly adheres to the steps and screenshots in this tutorial. The general concepts are the same, but the project files have been substantially refined. To prevent confusion about which files to use, I have removed

pipwerks © 2026